Interactive online courses HTML Academy
2026-03-09 12:56 Diff
  • script.js

JavaScript

var gameRules = { diceNumber: 2, maxAttempts: 3 }; var firstCat = { name: 'Muffin', points: 0 }; var secondCat = { name: 'Rudolph', points: 0 }; var cats = [firstCat, secondCat]; var runGame = function (rules, players) { for (var currentAttempt = 1; currentAttempt <= rules.maxAttempts; currentAttempt++) { for (var i = 0; i < players.length; i++) { var throwResult = muffin.throwDice(rules.diceNumber, rules.diceNumber * 6); players[i].points += throwResult; console.log(players[i].name + ' rolled ' + players[i].points); } } return players; }; var getWinners = function (players) { var winners = []; var max = players[0]; for (var i = 0; i < players.length; i++) { var currentPlayer = players[i]; if (currentPlayer.points > max.points) { max = currentPlayer; winners = [max]; } else if (currentPlayer.points === max.points) { winners.push(currentPlayer); } } return winners; }; cats = runGame(gameRules, cats); console.log(cats); var tops = getWinners(cats); console.log(tops);

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Result

  1. After the getWinners function, declare a function printWinners with parameters players and winners.
  2. At the end of the program, call printWinners with arguments cats and tops.
  3. Inside the printWinners function, add a check for equality of lengths of arrays players and winners.
  4. If the condition is fulfilled, log 'All cats rock!' in the console.