Important notes
Debugging: How to find and fix mistakes
It is very easy to make mistakes when you have to handle variables, change them, keep track, etc. Especially in a loop. A great way to understand what's going on is to use the simplest debugging technique — console.log. Recall, this function prints onto the screen whatever you pass to it.
For example, I'm trying to understand what's happening inside a while loop:
I'm going to add console.log here:
Now, each time this block of code repeats, the result variable will be printed. Let's see:
(I'm running the function with n equals 3)
The result in each step is 1. This is not right, the result should increase each step... Okay, so, the problem is probably in the line where result is changing. Right! I have result = result * result, but I need to multiply result by counter, not by result.
Now it works! I see the steps now, and the last step produces the correct answer: 3! is 6.
Don't hesitate to put console.log wherever. It's your best friend :-)
Infinite loops
Since a while loop simply checks the condition, we can create infinite loops if we make the condition to be always true.
This will print "Ten is still larger than 5" until the heat death of the universe, or until you close the program, or until your computer runs out of memory, whatever comes first. Because the condition 10 > 5 is always true.
An even simpler way to make an infinite loop is while (true) { ... }. true is always true.
Sometimes your loops will be infinite, even if you didn't plan on that. This is a common problem, and it only means that inside the loop you have forgotten to change the thing that is being checked. For example, if I delete the line counter = counter + 1 from today's lesson's loop:
... I'll end up with an infinite loop: counter never changes, so if counter <= n, it is true forever.
Lesson notes
Variables are like constants, but you can change their values at any moment.
Loops are repeated blocks of code. A while loop is a block repeated while some condition is true.
Here is the factorial function with a while loop:
Idea: make counter = 1, then multiply result by counter repeatedly, while counting up to n (the number passed to the function). When counter becomes larger than n — stop. By then, result will be the answer.
This is iteration — defined repetition of code. Different languages have different ways to to iteration. A while loop is one of the ways JavaScript offers.
Declarative vs. Imperative
Compare a recursive factorial (from lesson 8) and a non-recursive factorial (from today):
This recursive function is declarative — it's like a definition of factorial. It declares what factorial is.
This non-recursive iterative function is imperative — it's a description of what to do in order to find factorial.
Declarative comes from Latin "clarare" — to make clear, to announce, to make a declaration. You declare — I want factorial of n to be n times factorial of n-1.
Imperative comes from latin "imperare", it means "to command". You command the steps precisely — multiply this and that while counting down and keep some numbers in mind.
Declarative is what.
Imperative is how.
Writing declarative code is, in general, a better idea. Your code will be easier to read and understand, and it will be easier to build upon. But sometimes you have no choice.
Many bugs come from the changing state*, and assignment statements that perform changes are often the root cause of all the evil in the universe.
So, when it comes to the assignment statement, tread lightly.
Optional reading
Lesson transcript
We are already familiar with a way of naming things using constants. For example, here is a constant pi with a value of 3.14.
After this line, every time we see pi we know it means 3.14. It's called a constant because, well, it's constant, permanent. After this line pi is always 3.14, it won't ever change. This is why in the paper analogy I was using a pen after all.
This might seem restrictive, but this is actually rather good. Changing the things we create is difficult to deal with. Imagine writing code using some constant and not being sure it's what you think it is.
Nevertheless, sometimes you need to be able to change things you create or change their values, in other words. Say, you want to do something 5 times. One way is to do it repeatedly while counting to 5, and then stop. For this, you'd need something to store this counter, this changing number. A constant won't work — it's permanent, you can't change its value after creating.
This is why JavaScript and most other programming languages have a concept of a "variable". Think of a variable as a piece of paper with a name written with a pen, but a value written with a pencil. At any moment you can replace the value with a different one.
We can calculate a factorial with a variable like so:
Creating a variable is easy, it looks like a constant, but instead of const we say let. We let it be a thing, and this is not forever.
Next, we change the value of factorial. We couldn't have done this if factorial was a constant. This line means "make the factorial be whatever factorial times 2 is". So JavaScript multiplies factorial by 2 and stores this result in the factorial variable. Before factorial was 1, and now it is 2.
We repeat this 3 more times, every time multiplying the number by the next integer: by 3, by 4 and by 5. This is what you might do in your head when multiplying numbers. You probably don't think about it explicitly, but this would be a way of explaining the process of computation if you were to explain it.
This idea of using a counter to repeat something multiple times is common in programming, and most programming languages have "loops" for this. Let's look at one particular type of a loop — a "while loop". It's a block of code that is repeated while some condition is met.
Think of a farmer who works from sunrise till sunset. In other words, he works while the sun is up. You could say:
while (sun is up) {
work
}
This is not valid JavaScript, of course, this is just to give you an idea. This "work" thing is going to be repeated again and again, while the sun is up. This means after each repetition we need to check if the sun is still up, and stop if it isn't. In other words: check, do if it's true, check, do if it's true, check... etc.
Okay, so here is the factorial function with variables and a loop instead of recursion.
Woah, what's going on here? First, we create two variables: one for the counter, to count from 1 to the upper limit, and the second — for the running result.
Then the main part begins — a while loop that repeats while the counter is less than or equal to n — the number passed to this function. The code that is repeated is simple: we change the values of our two variables. Running result is multiplied by the counter, and the counter itself is incremented by 1.
At some point this condition — "counter is less than or equal to n" — will become false, so the loop will no longer be repeating and the program will continue to the next thing — return result. By then, the result will be the answer, because, during those repetitions in the loop, the result was being multiplied by 1, then by 2, then 3, etc, until n, whatever that is.
Let's see what the computer does step by step when we call factorial of 3.
- Take one argument — number 3, known as n inside
- Create a variable counter, set its value to 1
- Create a variable result, set its value to 1
- Check: counter is 1, it's less than or equal to n, so
- Multiply result by counter and put the answer — 1 — into result
- Add 1 to counter and put the answer — 2 — into counter
- Go back and check: counter is 2, it's less than or equal to n, so
- Multiply result by counter and put the answer — 2 — into result
- Add 1 to counter and put the answer — 3 — into counter
- Go back and check: counter is 3, it's less than or equal to n, so
- Multiply result by counter and put the answer — 6 — into result
- Add 1 to counter and put the answer — 4 — into counter
- Go back and check: counter is 4, it's not less than or equal to n, so don't repeat anymore and continue to the next line in the program
- Return result — 6
Computer does this billion times faster but does the same thing. This kind of defined repetition is called an "iteration" in general. Our program uses iteration to calculate a factorial.
Last time we've seen an iterative process with recursion, and this time — an iteraritve process without recursion.
Both use the technique of iteration, but with recursive calls, we didn't have to change the values, we just passed the new values to the next function call. On the other hand, this factorial function doesn't have any recursive function calls, so all the transformations should happen inside a single instance, a single function box. We have no other choice but to change the values of things.
This is the first time in our course when we actually change the values of things. We haven't done this before but we were still able to compute.
The style of programming you've seen before this lesson is called "declarative". The style of programming you've seen today, with changing values, is called "imperative".
Compare a recursive factorial and a non-recursive factorial:
This recursive function is declarative — it's like a definition of factorial. It declares what factorial is.
This non-recursive iterative function is imperative — it's a description of what to do in order to find factorial.
Declarative comes from Latin "clarare" — to make clear, to announce, to make a declaration. You declare — I want factorial of n to be n times factorial of n-1.
Imperative comes from latin "imperare", it means "to command". You command the steps precisely — multiply this and that while counting down and keep some numbers in mind.
Declarative is what.
Imperative is how.
Writing declarative code is, in general, a better idea. Your code will be easier to read and understand, and it will be easier to build upon. Some languages tend to push you towards one side or the other, and some even leave you no choice, but ultimately you have to learn to see when imperative approach gives you more problems than solutions. Keeping track of changing variables is hard, and even a handful of variables make the system too complex to think about. Many bugs come from the changing state, and assignment statements that perform changes are often the root cause of all the evil in the universe.
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Correct answers: 3\"\n\n means that the current question is the fourth out of four, and so far you have answered 3 questions correctly.\n\nAs for the question itself, \n\n> \"Check the concepts related only to imperative programming,\" \n\nyou need to select all the correct options. As a hint, please be aware that there may be only 2 correct answers in this case.","topic_id":89456}],"communitable":{"parent_entity_name":null,"parent_entity_url":null,"entity_name":"Variables and repetitions","entity_url":null,"active":true}}],"lesson":{"exercise":{"id":1705,"slug":"intro_to_programming_while_exercise","name":null,"state":"active","kind":"exercise","language":"javascript","locale":"en","has_web_view":false,"has_test_view":false,"reviewable":true,"readme":"## solution.js\n\nCreate the `smallestDivisor()` function. This function should find the smallest divisor of a given number. It will behave just like the function from the previous lesson, but the implementation — the code of the function — should be different. This time, produce an imperative iterative process, which means:\n\n- do not use recursion\n- use variables\n- use a `while` loop\n\nFor example, the smallest divisor of 15 is 3. \n\n```javascript\nsmallestDivisor(15); // 3\nsmallestDivisor(17); // 17\n\nsmallestDivisor(0); // NaN\nsmallestDivisor(-3); // NaN\n```\n\n_Note: If the number passed to `smallestDivisor` is smaller than 1, then return `NaN`._\n\nThis is the idea: \n\n1. try to divide the number by the divisor, starting with 2\n1. if the number divides without remainder, then this divisor is the smallest divisor\n2. if not, increase the divisor and repeat\n3. if nothing divides the number without remainder, then this number is *prime*, so its smallest divisor is the number itself (and 1).\n\n### Hint\n\nRecall the `%` (modulus or division remainder) operator from the [lesson 4](https://en.hexlet.io/courses/intro_to_programming/lessons/const/theory_unit). It calculates the remainder left over when one operand is divided by a second operand. E.g.: `11 % 5` is 1, and `10 % 2` is 0. \n\nSo, if `x % y` is 0, then `y` divides `x` without remainder.\n","prepared_readme":"## solution.js\n\nCreate the `smallestDivisor()` function. This function should find the smallest divisor of a given number. It will behave just like the function from the previous lesson, but the implementation — the code of the function — should be different. This time, produce an imperative iterative process, which means:\n\n- do not use recursion\n- use variables\n- use a `while` loop\n\nFor example, the smallest divisor of 15 is 3. \n\n```javascript\nsmallestDivisor(15); // 3\nsmallestDivisor(17); // 17\n\nsmallestDivisor(0); // NaN\nsmallestDivisor(-3); // NaN\n```\n\n_Note: If the number passed to `smallestDivisor` is smaller than 1, then return `NaN`._\n\nThis is the idea: \n\n1. try to divide the number by the divisor, starting with 2\n1. if the number divides without remainder, then this divisor is the smallest divisor\n2. if not, increase the divisor and repeat\n3. if nothing divides the number without remainder, then this number is *prime*, so its smallest divisor is the number itself (and 1).\n\n### Hint\n\nRecall the `%` (modulus or division remainder) operator from the [lesson 4](https://en.hexlet.io/courses/intro_to_programming/lessons/const/theory_unit). It calculates the remainder left over when one operand is divided by a second operand. E.g.: `11 % 5` is 1, and `10 % 2` is 0. \n\nSo, if `x % y` is 0, then `y` divides `x` without remainder.\n","has_solution":true,"entity_name":"Variables and repetitions"},"units":[{"id":1717,"name":"theory","url":"/courses/intro_to_programming/lessons/while/theory_unit"},{"id":2477,"name":"quiz","url":"/courses/intro_to_programming/lessons/while/quiz_unit"},{"id":5988,"name":"exercise","url":"/courses/intro_to_programming/lessons/while/exercise_unit"}],"links":[],"ordered_units":[{"id":1717,"name":"theory","url":"/courses/intro_to_programming/lessons/while/theory_unit"},{"id":2477,"name":"quiz","url":"/courses/intro_to_programming/lessons/while/quiz_unit"},{"id":5988,"name":"exercise","url":"/courses/intro_to_programming/lessons/while/exercise_unit"}],"id":840,"slug":"while","state":"approved","name":"Variables and repetitions","course_order":200,"goal":"Learn about variables and a way of repeating code with loops. Understand the important distinction between declarative and imperative programming.","self_study":null,"theory_video_provider":"youtube","theory_video_uid":"K25aOWFEPZc","theory":"## Important notes\n\n### Debugging: How to find and fix mistakes\n\nIt is very easy to make mistakes when you have to handle variables, change them, keep track, etc. Especially in a loop. A great way to understand what's going on is to use the simplest debugging technique — `console.log`. Recall, this function prints onto the screen whatever you pass to it.\n\nFor example, I'm trying to understand what's happening inside a while loop:\n\n```javascript\nwhile (counter <= n) {\n result = result * result;\n counter = counter + 1;\n}\n```\n\nI'm going to add console.log here:\n\n```javascript\nwhile (counter <= n) {\n result = result * result;\n counter = counter + 1;\n console.log(result)\n}\n```\n\nNow, each time this block of code repeats, the `result` variable will be printed. Let's see:\n\n```bash\n1\n1\n1\n```\n\n*(I'm running the function with `n` equals 3)*\n\nThe `result` in each step is 1. This is not right, the `result` should increase each step... Okay, so, the problem is probably in the line where `result` is changing. Right! I have `result = result * result`, but I need to multiply `result` by `counter`, not by `result`.\n\n```bash\n1\n2\n6\n```\n\nNow it works! I see the steps now, and the last step produces the correct answer: 3! is 6.\n\nDon't hesitate to put `console.log` wherever. It's your best friend :-)\n\n### Infinite loops\n\nSince a while loop simply checks the condition, we can create infinite loops if we make the condition to be always true.\n\n```javascript\nwhile (10 > 5) {\n console.log(\"Ten is still larger than 5\");\n}\n```\n\nThis will print \"Ten is still larger than 5\" until the heat death of the universe, or until you close the program, or until your computer runs out of memory, whatever comes first. Because the condition `10 > 5` is always true.\n\nAn even simpler way to make an infinite loop is `while (true) { ... }`. `true` is always true.\n\nSometimes your loops will be infinite, even if you didn't plan on that. This is a common problem, and it only means that inside the loop you have forgotten to change the thing that is being checked. For example, if I delete the line `counter = counter + 1` from today's lesson's loop:\n\n```javascript\nwhile (counter <= n) {\n result = result * result;\n}\n```\n\n... I'll end up with an infinite loop: counter never changes, so if `counter <= n`, it is true forever.\n\n## Lesson notes\n\n**Variables** are like constants, but you can change their values at any moment.\n\n```javascript\nlet age = 21;\n\nage = 22; // now age is 22\nage = age + 10; // now age is 32\n```\n\n**Loops** are repeated blocks of code. A **while loop** is a block repeated while some *condition* is true.\n\n```javascript\nwhile (condition) {\n do_stuff;\n}\n```\n\nHere is the factorial function with a while loop:\n\n```javascript\nconst factorial = (n) => {\n let counter = 1;\n let result = 1;\n\n while (counter <= n) {\n result = result * counter;\n counter = counter + 1;\n }\n\n return result;\n}\n```\n\nIdea: make `counter` = 1, then multiply `result` by `counter` repeatedly, while counting up to `n` (the number passed to the function). When `counter` becomes larger than `n` — stop. By then, `result` will be the answer.\n\nThis is **iteration** — defined repetition of code. Different languages have different ways to to iteration. A while loop is one of the ways JavaScript offers.\n\n### Declarative vs. Imperative\n\nCompare a recursive factorial (from lesson 8) and a non-recursive factorial (from today):\n\n```javascript\nconst recursiveFactorial = (n) => {\n if (n === 1) {\n return 1;\n }\n return n * recursiveFactorial(n-1);\n}\n\nconst factorial = (n) => {\n let counter = 1;\n let result = 1;\n\n while (counter <= n) {\n result = result * counter;\n counter = counter + 1;\n }\n\n return result;\n}\n```\n\nThis recursive function is **declarative** — it's like a definition of factorial. It declares what factorial is.\n\nThis non-recursive iterative function is **imperative** — it's a description of what to do in order to find factorial.\nDeclarative comes from Latin \"clarare\" — *to make clear, to announce, to make a declaration*. You declare — I want factorial of n to be n times factorial of n-1.\n\nImperative comes from latin \"imperare\", it means *\"to command\"*. You command the steps precisely — multiply this and that while counting down and keep some numbers in mind.\n\n>Declarative is what.\n>Imperative is how.\n\nWriting declarative code is, in general, a better idea. Your code will be easier to read and understand, and it will be easier to build upon. But sometimes you have no choice.\n\nMany bugs come from the changing state*, and **assignment statements** that perform changes are often the root cause of all the evil in the universe.\n\nSo, when it comes to the assignment statement, **tread lightly**.\n\n## Optional reading\n\n- [Iteration on Wikipedia](https://en.wikipedia.org/wiki/Iteration)\n- [Fundamentals of Programming: Iteration](https://en.wikibooks.org/wiki/A-level_Computing/AQA/Paper_1/Fundamentals_of_programming/Iteration)\n\n## Lesson transcript\n\nWe are already familiar with a way of naming things using constants. For example, here is a constant `pi` with a value of `3.14`.\n\n```javascript\nconst pi = 3.14;\n```\n\nAfter this line, every time we see `pi` we know it means `3.14`. It's called a constant because, well, it's constant, permanent. After this line `pi` is always `3.14`, it won't ever change. This is why in the paper analogy I was using a pen after all.\n\nThis might seem restrictive, but this is actually rather good. Changing the things we create is difficult to deal with. Imagine writing code using some constant and not being sure it's what you think it is.\n\nNevertheless, sometimes you need to be able to change things you create or change their values, in other words. Say, you want to do something 5 times. One way is to do it repeatedly while counting to 5, and then stop. For this, you'd need something to store this counter, this changing number. A constant won't work — it's permanent, you can't change its value after creating.\n\nThis is why JavaScript and most other programming languages have a concept of a \"variable\". Think of a variable as a piece of paper with a name written with a pen, but a value written with a pencil. At any moment you can replace the value with a different one.\n\nWe can calculate a factorial with a variable like so:\n\n```javascript\nlet factorial = 1;\n\nfactorial = factorial * 2; // 2\nfactorial = factorial * 3; // 6\nfactorial = factorial * 4; // 24\nfactorial = factorial * 5; // 120\n```\n\nCreating a variable is easy, it looks like a constant, but instead of `const` we say `let`. We let it be a thing, and this is not forever.\n\nNext, we change the value of `factorial`. We couldn't have done this if `factorial` was a constant. This line means \"make the factorial be whatever factorial times 2 is\". So JavaScript multiplies factorial by 2 and stores this result in the `factorial` variable. Before `factorial` was 1, and now it is 2.\n\nWe repeat this 3 more times, every time multiplying the number by the next integer: by 3, by 4 and by 5. This is what you might do in your head when multiplying numbers. You probably don't think about it explicitly, but this would be a way of explaining the process of computation if you were to explain it.\n\nThis idea of using a counter to repeat something multiple times is common in programming, and most programming languages have \"loops\" for this. Let's look at one particular type of a loop — a \"while loop\". It's a block of code that is repeated while some condition is met.\n\nThink of a farmer who works from sunrise till sunset. In other words, he works while the sun is up. You could say:\n\n```\nwhile (sun is up) {\n work\n}\n```\n\nThis is not valid JavaScript, of course, this is just to give you an idea. This \"work\" thing is going to be repeated again and again, while the sun is up. This means after each repetition we need to check if the sun is still up, and stop if it isn't. In other words: check, do if it's true, check, do if it's true, check... etc.\n\nOkay, so here is the factorial function with variables and a loop instead of recursion.\n\n```javascript\nconst factorial = (n) => {\n let counter = 1;\n let result = 1;\n\n while (counter <= n) {\n result = result * counter;\n counter = counter + 1;\n }\n\n return result;\n}\n```\n\nWoah, what's going on here? First, we create two variables: one for the counter, to count from 1 to the upper limit, and the second — for the running result.\n\nThen the main part begins — a while loop that repeats while the counter is less than or equal to n — the number passed to this function. The code that is repeated is simple: we change the values of our two variables. Running result is multiplied by the counter, and the counter itself is incremented by 1.\n\nAt some point this condition — \"counter is less than or equal to n\" — will become false, so the loop will no longer be repeating and the program will continue to the next thing — `return result`. By then, the result will be the answer, because, during those repetitions in the loop, the result was being multiplied by 1, then by 2, then 3, etc, until n, whatever that is.\n\nLet's see what the computer does step by step when we call factorial of 3.\n\n1. Take one argument — number 3, known as `n` inside\n1. Create a variable `counter`, set its value to 1\n1. Create a variable `result`, set its value to 1\n1. Check: counter is 1, it's less than or equal to `n`, so\n1. Multiply `result` by `counter` and put the answer — 1 — into `result`\n1. Add 1 to `counter` and put the answer — 2 — into `counter`\n1. Go back and check: `counter` is 2, it's less than or equal to `n`, so\n1. Multiply `result` by `counter` and put the answer — 2 — into `result`\n1. Add 1 to `counter` and put the answer — 3 — into `counter`\n1. Go back and check: `counter` is 3, it's less than or equal to `n`, so\n1. Multiply `result` by `counter` and put the answer — 6 — into `result`\n1. Add 1 to `counter` and put the answer — 4 — into `counter`\n1. Go back and check: `counter` is 4, it's not less than or equal to `n`, so don't repeat anymore and continue to the next line in the program\n1. Return `result` — 6\n\nComputer does this billion times faster but does the same thing. This kind of defined repetition is called an \"iteration\" in general. Our program uses iteration to calculate a factorial.\n\nLast time we've seen an iterative process with recursion, and this time — an iteraritve process without recursion.\n\nBoth use the technique of iteration, but with recursive calls, we didn't have to change the values, we just passed the new values to the next function call. On the other hand, this factorial function doesn't have any recursive function calls, so all the transformations should happen inside a single instance, a single function box. We have no other choice but to change the values of things.\n\nThis is the first time in our course when we actually change the values of things. We haven't done this before but we were still able to compute.\n\nThe style of programming you've seen before this lesson is called \"declarative\". The style of programming you've seen today, with changing values, is called \"imperative\".\n\nCompare a recursive factorial and a non-recursive factorial:\n\n```javascript\nconst recursiveFactorial = (n) => {\n if (n === 1) {\n return 1;\n }\n return n * recursiveFactorial(n-1);\n}\n\nconst factorial = (n) => {\n let counter = 1;\n let result = 1;\n\n while (counter <= n) {\n result = result * counter;\n counter = counter + 1;\n }\n\n return result;\n}\n```\n\nThis recursive function is declarative — it's like a definition of factorial. It declares what factorial is.\n\nThis non-recursive iterative function is imperative — it's a description of what to do in order to find factorial.\n\nDeclarative comes from Latin \"clarare\" — to make clear, to announce, to make a declaration. You declare — I want factorial of n to be n times factorial of n-1.\n\nImperative comes from latin \"imperare\", it means \"to command\". You command the steps precisely — multiply this and that while counting down and keep some numbers in mind.\n\nDeclarative is what.\nImperative is how.\n\nWriting declarative code is, in general, a better idea. Your code will be easier to read and understand, and it will be easier to build upon. Some languages tend to push you towards one side or the other, and some even leave you no choice, but ultimately you have to learn to see when imperative approach gives you more problems than solutions. Keeping track of changing variables is hard, and even a handful of variables make the system too complex to think about. Many bugs come from the changing state, and assignment statements that perform changes are often the root cause of all the evil in the universe.\n\n## Credits\n\nMusic: [http://www.bensound.com](http://www.bensound.com)\n"},"lessonMember":null,"courseMember":null,"course":{"start_lesson":{"exercise":null,"units":[{"id":1662,"name":"theory","url":"/courses/intro_to_programming/lessons/intro/theory_unit"}],"links":[],"ordered_units":[{"id":1662,"name":"theory","url":"/courses/intro_to_programming/lessons/intro/theory_unit"}],"id":813,"slug":"intro","state":"approved","name":"What is a computer anyway?","course_order":110,"goal":"We'll ask and try to answer some simple but important questions: What is a computer anyway? Is it smart? Do computers speak programming languages?","self_study":null,"theory_video_provider":"youtube","theory_video_uid":"muFql8Z4sCg","theory":"Every lesson includes additional materials: illustrations, recommended articles and videos, some optional resources and the full video script.\n\nThese first lessons don't have many links yet, but we're gradually going deeper and deeper, so expect more stuff as you follow along.\n\n## Video script\n\nThis is Tota.\n\nHe is a caveman.\n\nOne day he was walking in the forest, and all of a sudden a large noisy sphere appeared out of nowhere, sparkling and blinking.\n\n\"Just like Terminator movie\", - would've said Tota if he had seen Terminator.\n\nThe sphere disappeared quickly, and left a smoking black box on the grass.\n\nTota was curious, he waited for the smoke to calm down and went ahead to explore the box.\n\nIt was a heavy thing with two buttons on the side, one with an X and one with an O on its face, a long hole and a lever.\n\nBeing a caveman, Tota tried to touch it, kick it, smell it and roll it around. The box was obviously not alive, but the buttons intrigued him.\n\nTota discovered an interesting thing: if he pushed X once and O once, then pulled the lever, then O would glow for a momemnt, then X would glow for a moment.\n\nDid I tell you that Tota was remarkably smart? Top of his cave.\n\nHe then decided to push the buttons in the same way as they glow: O, then X, then pulled the lever. The box answered again.\n\nTota repeated the new pattern. There was another answer. When Tota pushed the last pattern, the box beeped and a produced a ball of lightning, scaring Tota immensely and putting the tree in front of him on fire.\n\nSo, now Tota had this weapon of sorts. He killed many animals with it, and enjoyed many meals near a fire.\n\nSoon he discovered more patterns: one would create some noise he really hated, another would spit a long leaf with markings, and others would do nothing at all.\n\nOnce Tota found an even more advanced feature of this device. He wanted to make fire again, but instead of just pushing the lever once, he pushed and held it. When he released it moments later, no fire came out, but both X and O started blinking. He desperately pressed O and they stopped blinking. From then on, simple O and a lever push produced the fire, so much easier and faster than before!\n\nHe realized that he had trained this beast just like he trained a baby wolf one day.\n\nSo... what is this thing?\n\nOf course, Tota calls it Boomwoom, but we can clearly come up with something better. At first, one might think this is some sort of overly complicated weapon. But it does some other weird stuff, like music... and even printing. It's not like a home appliance, although, some washing machines are more complicated to operate.\n\nLet's start with the buttons. Seems like the machine \"understands\" certain combinations and doesn't understand others. We don't know the meaning of the buttons and combinations, so I want to call it \"code\", as in \"I have no idea what that is, but it probably means something\". Some codes work, some don't, just like in our speech some sounds mean something, and others don't. 'Language' seems like a good word for it. This machine understands certain language of codes.\n\nOkay, how do we call this machine then? Code-language-understander? \"Understand\" sounds important to us, but the key thing about the machine is not that it just understands, but does something as a result. It understands the code for \"fire flash\", and immediately produces the fire flash. So, it's more like... code-language-performer? It performs some actions.\n\nThe guy from the future who sent this thing to the stone age might call it differently, but we today would definitely call this machine a \"computer\". That's how we call machines that accept code and perform some actions.\n\nYou might think this is a terrible computer with some terrible code. Today we have these magical devices with awesome features and programming languages with easy to read codes like this:\n\nBy the way, you will be able to write and understand this easily by the end of the course.\n\nAnd yes, nowadays computers are different. But... not too different. We haven't yet explored this machine thoroughly enough, but trust me: fundamentally, they are the same. Just like this... is very different to this... both use the same principles and capable of the same thing, to different extent.\n\nSo, we can keep looking at that weird machine and understand something important about computer programming in general:\n\nFirst: Computer understands a particular, strict language. Random pushes don't do much, only certain combinations work. And one tiny mistake in a pattern breaks everything. And second: Computers are really stupid\n\nYou might think this last part is due to this particular computer being weird and underpowered, but I am really talking about computers in general. They are very powerful but very stupid. Make no mistake, all they do is perform whatever we tell them. No magic. But, of course, for Tota it's magic indeed, just like some modern devices are magic to us, unless we learn computer programming. Fortunately, this is exactly what we are going to do in this course.\n\n## Synopsis\n\n- Computer accepts code and performs actions\n- Computer understands certain language of codes:\n - Some codes work\n - Some codes don't work\n - There are strict rules about code\n- Unlike people computers are fundamentally not smart, they only do what we tell them to do. And we tell them to do stuff using code\n- All computers are fundamentally the same. Primitive, old, underpowered computer and modern laptop use the same principles and capable of the same thing, to different extent\n\n## Additional materials\n\n- [Inside your computer - Bettina Bair](https://www.youtube.com/watch?v=AkFi90lZmXA)\n- [Punch Card Programming - Computerphile](https://www.youtube.com/watch?v=KG2M4ttzBnY)\n- [The Future of Computer Intelligence Is Everything but Artificial](https://www.wired.com/2014/06/the-future-of-computer-intelligence-is-everything-but-artificial/)\n\n\n"},"id":135,"slug":"intro_to_programming","challenges_count":4,"name":"Programming fundamentals","allow_indexing":true,"state":"approved","course_state":"finished","pricing_type":"free","description":"What actually are computers? Do they speak programming languages? Is it hard to write your own programs? The answer to these, and many other questions, can be found in this course. 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<h3 id="heading-3-2">Debugging: How to find and fix mistakes</h3>
<p>It is very easy to make mistakes when you have to handle variables, change them, keep track, etc. Especially in a loop. A great way to understand what's going on is to use the simplest debugging technique — <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">console.log</code>. Recall, this function prints onto the screen whatever you pass to it.</p>
<p>For example, I'm trying to understand what's happening inside a while loop:</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">while (counter <= n) {
result = result * result;
counter = counter + 1;
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>I'm going to add console.log here:</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">while (counter <= n) {
result = result * result;
counter = counter + 1;
console.log(result)
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>Now, each time this block of code repeats, the <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> variable will be printed. Let's see:</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">1
1
1</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p><em>(I'm running the function with <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">n</code> equals 3)</em></p>
<p>The <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> in each step is 1. This is not right, the <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> should increase each step... Okay, so, the problem is probably in the line where <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> is changing. Right! I have <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result = result * result</code>, but I need to multiply <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> by <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code>, not by <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code>.</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">1
2
6</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>Now it works! I see the steps now, and the last step produces the correct answer: 3! is 6.</p>
<p>Don't hesitate to put <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">console.log</code> wherever. It's your best friend :-)</p>
<h3 id="heading-3-3">Infinite loops</h3>
<p>Since a while loop simply checks the condition, we can create infinite loops if we make the condition to be always true.</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">while (10 > 5) {
console.log("Ten is still larger than 5");
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>This will print "Ten is still larger than 5" until the heat death of the universe, or until you close the program, or until your computer runs out of memory, whatever comes first. Because the condition <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">10 > 5</code> is always true.</p>
<p>An even simpler way to make an infinite loop is <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">while (true) { ... }</code>. <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">true</code> is always true.</p>
<p>Sometimes your loops will be infinite, even if you didn't plan on that. This is a common problem, and it only means that inside the loop you have forgotten to change the thing that is being checked. For example, if I delete the line <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter = counter + 1</code> from today's lesson's loop:</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">while (counter <= n) {
result = result * result;
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>... I'll end up with an infinite loop: counter never changes, so if <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter <= n</code>, it is true forever.</p>
<h2 id="heading-2-4">Lesson notes</h2>
<p><strong>Variables</strong> are like constants, but you can change their values at any moment.</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">let age = 21;
age = 22; // now age is 22
age = age + 10; // now age is 32</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p><strong>Loops</strong> are repeated blocks of code. A <strong>while loop</strong> is a block repeated while some <em>condition</em> is true.</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">while (condition) {
do_stuff;
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>Here is the factorial function with a while loop:</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">const factorial = (n) => {
let counter = 1;
let result = 1;
while (counter <= n) {
result = result * counter;
counter = counter + 1;
}
return result;
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>Idea: make <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> = 1, then multiply <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> by <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> repeatedly, while counting up to <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">n</code> (the number passed to the function). When <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> becomes larger than <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">n</code> — stop. By then, <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> will be the answer.</p>
<p>This is <strong>iteration</strong> — defined repetition of code. Different languages have different ways to to iteration. A while loop is one of the ways JavaScript offers.</p>
<h3 id="heading-3-5">Declarative vs. Imperative</h3>
<p>Compare a recursive factorial (from lesson 8) and a non-recursive factorial (from today):</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">const recursiveFactorial = (n) => {
if (n === 1) {
return 1;
}
return n * recursiveFactorial(n-1);
}
const factorial = (n) => {
let counter = 1;
let result = 1;
while (counter <= n) {
result = result * counter;
counter = counter + 1;
}
return result;
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>This recursive function is <strong>declarative</strong> — it's like a definition of factorial. It declares what factorial is.</p>
<p>This non-recursive iterative function is <strong>imperative</strong> — it's a description of what to do in order to find factorial.
Declarative comes from Latin "clarare" — <em>to make clear, to announce, to make a declaration</em>. You declare — I want factorial of n to be n times factorial of n-1.</p>
<p>Imperative comes from latin "imperare", it means <em>"to command"</em>. You command the steps precisely — multiply this and that while counting down and keep some numbers in mind.</p>
<blockquote>
<p>Declarative is what.
Imperative is how.</p>
</blockquote>
<p>Writing declarative code is, in general, a better idea. Your code will be easier to read and understand, and it will be easier to build upon. But sometimes you have no choice.</p>
<p>Many bugs come from the changing state*, and <strong>assignment statements</strong> that perform changes are often the root cause of all the evil in the universe.</p>
<p>So, when it comes to the assignment statement, <strong>tread lightly</strong>.</p>
<h2 id="heading-2-6">Optional reading</h2>
<ul>
<li><a style="text-decoration:underline" class="mantine-focus-auto m_849cf0da m_b6d8b162 mantine-Text-root mantine-Anchor-root" data-underline="hover" href="https://en.wikipedia.org/wiki/Iteration" rel="noopener noreferrer" target="_blank">Iteration on Wikipedia</a></li>
<li><a style="text-decoration:underline" class="mantine-focus-auto m_849cf0da m_b6d8b162 mantine-Text-root mantine-Anchor-root" data-underline="hover" href="https://en.wikibooks.org/wiki/A-level_Computing/AQA/Paper_1/Fundamentals_of_programming/Iteration" rel="noopener noreferrer" target="_blank">Fundamentals of Programming: Iteration</a></li>
</ul>
<h2 id="heading-2-7">Lesson transcript</h2>
<p>We are already familiar with a way of naming things using constants. For example, here is a constant <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">pi</code> with a value of <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">3.14</code>.</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">const pi = 3.14;</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>After this line, every time we see <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">pi</code> we know it means <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">3.14</code>. It's called a constant because, well, it's constant, permanent. After this line <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">pi</code> is always <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">3.14</code>, it won't ever change. This is why in the paper analogy I was using a pen after all.</p>
<p>This might seem restrictive, but this is actually rather good. Changing the things we create is difficult to deal with. Imagine writing code using some constant and not being sure it's what you think it is.</p>
<p>Nevertheless, sometimes you need to be able to change things you create or change their values, in other words. Say, you want to do something 5 times. One way is to do it repeatedly while counting to 5, and then stop. For this, you'd need something to store this counter, this changing number. A constant won't work — it's permanent, you can't change its value after creating.</p>
<p>This is why JavaScript and most other programming languages have a concept of a "variable". Think of a variable as a piece of paper with a name written with a pen, but a value written with a pencil. At any moment you can replace the value with a different one.</p>
<p>We can calculate a factorial with a variable like so:</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">let factorial = 1;
factorial = factorial * 2; // 2
factorial = factorial * 3; // 6
factorial = factorial * 4; // 24
factorial = factorial * 5; // 120</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>Creating a variable is easy, it looks like a constant, but instead of <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">const</code> we say <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">let</code>. We let it be a thing, and this is not forever.</p>
<p>Next, we change the value of <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">factorial</code>. We couldn't have done this if <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">factorial</code> was a constant. This line means "make the factorial be whatever factorial times 2 is". So JavaScript multiplies factorial by 2 and stores this result in the <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">factorial</code> variable. Before <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">factorial</code> was 1, and now it is 2.</p>
<p>We repeat this 3 more times, every time multiplying the number by the next integer: by 3, by 4 and by 5. This is what you might do in your head when multiplying numbers. You probably don't think about it explicitly, but this would be a way of explaining the process of computation if you were to explain it.</p>
<p>This idea of using a counter to repeat something multiple times is common in programming, and most programming languages have "loops" for this. Let's look at one particular type of a loop — a "while loop". It's a block of code that is repeated while some condition is met.</p>
<p>Think of a farmer who works from sunrise till sunset. In other words, he works while the sun is up. You could say:</p>
<code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">while (sun is up) {
work
}</code>
<p>This is not valid JavaScript, of course, this is just to give you an idea. This "work" thing is going to be repeated again and again, while the sun is up. This means after each repetition we need to check if the sun is still up, and stop if it isn't. In other words: check, do if it's true, check, do if it's true, check... etc.</p>
<p>Okay, so here is the factorial function with variables and a loop instead of recursion.</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">const factorial = (n) => {
let counter = 1;
let result = 1;
while (counter <= n) {
result = result * counter;
counter = counter + 1;
}
return result;
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>Woah, what's going on here? First, we create two variables: one for the counter, to count from 1 to the upper limit, and the second — for the running result.</p>
<p>Then the main part begins — a while loop that repeats while the counter is less than or equal to n — the number passed to this function. The code that is repeated is simple: we change the values of our two variables. Running result is multiplied by the counter, and the counter itself is incremented by 1.</p>
<p>At some point this condition — "counter is less than or equal to n" — will become false, so the loop will no longer be repeating and the program will continue to the next thing — <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">return result</code>. By then, the result will be the answer, because, during those repetitions in the loop, the result was being multiplied by 1, then by 2, then 3, etc, until n, whatever that is.</p>
<p>Let's see what the computer does step by step when we call factorial of 3.</p>
<ol>
<li>Take one argument — number 3, known as <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">n</code> inside</li>
<li>Create a variable <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code>, set its value to 1</li>
<li>Create a variable <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code>, set its value to 1</li>
<li>Check: counter is 1, it's less than or equal to <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">n</code>, so</li>
<li>Multiply <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> by <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> and put the answer — 1 — into <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code></li>
<li>Add 1 to <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> and put the answer — 2 — into <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code></li>
<li>Go back and check: <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> is 2, it's less than or equal to <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">n</code>, so</li>
<li>Multiply <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> by <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> and put the answer — 2 — into <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code></li>
<li>Add 1 to <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> and put the answer — 3 — into <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code></li>
<li>Go back and check: <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> is 3, it's less than or equal to <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">n</code>, so</li>
<li>Multiply <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> by <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> and put the answer — 6 — into <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code></li>
<li>Add 1 to <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> and put the answer — 4 — into <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code></li>
<li>Go back and check: <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">counter</code> is 4, it's not less than or equal to <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">n</code>, so don't repeat anymore and continue to the next line in the program</li>
<li>Return <code style="margin-bottom:var(--mantine-spacing-lg)" class="m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight m_e597c321 mantine-CodeHighlight-codeHighlight m_dfe9c588 mantine-InlineCodeHighlight-inlineCodeHighlight">result</code> — 6</li>
</ol>
<p>Computer does this billion times faster but does the same thing. This kind of defined repetition is called an "iteration" in general. Our program uses iteration to calculate a factorial.</p>
<p>Last time we've seen an iterative process with recursion, and this time — an iteraritve process without recursion.</p>
<p>Both use the technique of iteration, but with recursive calls, we didn't have to change the values, we just passed the new values to the next function call. On the other hand, this factorial function doesn't have any recursive function calls, so all the transformations should happen inside a single instance, a single function box. We have no other choice but to change the values of things.</p>
<p>This is the first time in our course when we actually change the values of things. We haven't done this before but we were still able to compute.</p>
<p>The style of programming you've seen before this lesson is called "declarative". The style of programming you've seen today, with changing values, is called "imperative".</p>
<p>Compare a recursive factorial and a non-recursive factorial:</p>
<div style="margin-bottom:var(--mantine-spacing-lg)" class="m_e597c321 mantine-CodeHighlight-codeHighlight" dir="ltr"><div class="m_be7e9c9c mantine-CodeHighlight-controls"><button style="--ai-bg:transparent;--ai-hover:transparent;--ai-color:inherit;--ai-bd:none" class="mantine-focus-auto mantine-active m_d498bab7 mantine-CodeHighlight-control m_8d3f4000 mantine-ActionIcon-root m_87cf2631 mantine-UnstyledButton-root" data-variant="none" type="button" aria-label="Copy code"><span class="m_8d3afb97 mantine-ActionIcon-icon"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round"><path stroke="none" d="M0 0h24v24H0z" fill="none"></path><path d="M8 8m0 2a2 2 0 0 1 2 -2h8a2 2 0 0 1 2 2v8a2 2 0 0 1 -2 2h-8a2 2 0 0 1 -2 -2z"></path><path d="M16 8v-2a2 2 0 0 0 -2 -2h-8a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h2"></path></svg></span></button></div><div style="--scrollarea-scrollbar-size:calc(0.25rem * var(--mantine-scale));--sa-corner-width:0px;--sa-corner-height:0px" class="m_f744fd40 mantine-CodeHighlight-scrollarea m_d57069b5 mantine-ScrollArea-root" dir="ltr"><div style="overflow-x:hidden;overflow-y:hidden;overscroll-behavior-inline:none" class="m_c0783ff9 mantine-ScrollArea-viewport" data-scrollbars="xy"><div class="m_b1336c6 mantine-ScrollArea-content"><pre class="m_2c47c4fd mantine-CodeHighlight-pre" style="padding:0"><code class="m_5caae6d3 mantine-CodeHighlight-code">const recursiveFactorial = (n) => {
if (n === 1) {
return 1;
}
return n * recursiveFactorial(n-1);
}
const factorial = (n) => {
let counter = 1;
let result = 1;
while (counter <= n) {
result = result * counter;
counter = counter + 1;
}
return result;
}</code></pre></div></div></div><button class="mantine-focus-auto m_c9378bc2 mantine-CodeHighlight-showCodeButton m_87cf2631 mantine-UnstyledButton-root" data-hidden="true" type="button">Expand code</button></div>
<p>This recursive function is declarative — it's like a definition of factorial. It declares what factorial is.</p>
<p>This non-recursive iterative function is imperative — it's a description of what to do in order to find factorial.</p>
<p>Declarative comes from Latin "clarare" — to make clear, to announce, to make a declaration. You declare — I want factorial of n to be n times factorial of n-1.</p>
<p>Imperative comes from latin "imperare", it means "to command". You command the steps precisely — multiply this and that while counting down and keep some numbers in mind.</p>
<p>Declarative is what.
Imperative is how.</p>
<p>Writing declarative code is, in general, a better idea. Your code will be easier to read and understand, and it will be easier to build upon. Some languages tend to push you towards one side or the other, and some even leave you no choice, but ultimately you have to learn to see when imperative approach gives you more problems than solutions. Keeping track of changing variables is hard, and even a handful of variables make the system too complex to think about. Many bugs come from the changing state, and assignment statements that perform changes are often the root cause of all the evil in the universe.</p>
<h2 id="heading-2-8">Credits</h2>
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