Coding Achiever IV - Group
2026-02-28 17:48 Diff

Coding Achiever IV - Group

Intermediate Coding Class for Kids (Grades 7 to 12)

4.71/5 (6,402 Ratings)

90 Live Group Sessions

$1913

$1721

Price/Class $19.12

$1913

$1721

Program Overview

Group sessions

Learn Coding with your peers

Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

60 minutes per session

Deep-dive into topics with focused 60-minute sessions

12-18 age group

Tailored for curious learners in the 12-18 age group

What’s Included

90 Interactive lessons

Built to engage

English

language instruction

Lifetime access

to course materials

Certificate

is awarded upon completion

Activity Overview

Grades 7 to 12

Advanced

This course takes coding further with advanced app development, AI/ML fundamentals, web design, and Python programming to boost tech and creative abilities.

Learning Goals

  • Build sophisticated apps with user-friendly designs
  • Explore AI, machine learning, and smart tech in depth
  • Create websites and develop visual content skills
  • Learn Python programming including functions and loops

Lessons

App Development

SafeCode Generator App

In your first session, the primary goal of SafeCode App is to simplify the process of creating strong and complex passwords, Understanding the importance of having a secured and safe password to prevent unauthorized access or data breaches.

Art Attack

Create some masterpieces on the Canvas on your next project This project lets you create an interesting drawing application using canvas

Portfolio App

Students are going to learn creating an amzing User Interface and also about various design components and their uses.

Let's Connect App

Students will create their first dynamic chat application using interactive User Interface and realtime database.

AI ML

Waste Classification

In the first session, student will develop a waste sorting system and trained a model to classify waste as organic or inorganic.

Elemental Pokémon Sorting

In this project student will use machine learning to sort Pokémon by their elemental type.

Wonders of the World

Student will explore and recognize different wonders of the world and train the machine learning model to recognise sounds

AI Skyforce

In this project, students will learn how to train a machine model to recognize different numbers and create a game where the model predicts the correct angle to hit a target.

Graphic Design

Effects of Littering

Students focus on the issue of littering in their community. They can use Canva to design posters and infographics that educate the community about the effects of littering.

Tracking assignments App Design

Students recognize that their school lacks an efficient method for tracking homework assignments. Using Canva, they could design an interface for a homework tracking app.

Eco-friendly Product Campaign

Students can develop a campaign for a fictional eco-friendly product, such as reusable snack bags. They can use Canva to design the product’s packaging, logo, and advertising materials.

Virtual Art Exhibition

Students can create a virtual art exhibition to showcase student art. They can use Canva to design the layout, banners, and virtual plaques.

HTML CSS

Biography Website Part-1

The project introduces the development of a Biography Website Part-1, where users can create a visually appealing and interactive website that showcases the biography of a person, highlighting their achievements, experiences, and personal journey.

Biography Website Part-2

The project continues with Biography Website Part-2, building upon the foundation of Part-1 and enhancing the biography website with additional features such as image galleries, interactive timelines, and dynamic content to create a comprehensive and engaging user experience.

Online Food Website Part-1

The project introduces the creation of an Online Food Website Part-1, allowing users to develop a responsive and user-friendly online platform where customers can browse menus, view food items, and place orders for delivery or pickup, providing a seamless and convenient food ordering experience.

Online Food Website Part-2

In the next phase, the project progresses to Online Food Website Part-2, expanding on the functionalities of Part-1 by integrating secure payment options, order tracking, and user accounts. This enables customers to manage their orders, track deliveries, and provide feedback for an enhanced online food ordering experience.

Computational Thinking

My Story Adventure

The "My Story Adventure" project provides a platform for users to nurture their storytelling prowess, enhance their computational thinking skills, and explore their creative potential. It enables them to share their narratives with others, whether it be a gripping adventure, a touching tale, or an enchanting journey, with limitless possibilities to bring their distinct stories to vivid existence

Virtual Pet Simulation

In this session, sharpen your coding skills, nurture your pet, and create an engaging experience that will keep you entertained for hours. The well-being of your virtual pet is in your hands!

Racing Game

Using your coding skills, you will bring the racing game to life, implementing features such as acceleration, steering, and collision detection. Customize your race car's appearance and performance, and race against computer-controlled opponents or challenge your friends to a head-to-head competition.

Basketball Game

In this thrilling project, you will create an interactive basketball game where players can test their shooting skills and aim for high scores.

Introduction to Python

Daily Tracker

This project enables the student to learn about python programming, implementing print() and input() to display the output and get the input from user.

Space Trip

This project teaches students about data types, operators, and helps them calculate their budget for a space trip.

Secret Code

This project enable the student to use conditional statements in an adventure game. User will input a secret code to start the adventure and make choices that determine their journey.

Loopy Loop

This project helps students to learn about loops and implementing the concept in pattern printing, and generating a multiplication table.

Java

Hello Java!

The project introduces students to the fundamental concepts and setup of Java programming environment.

Fun Calculator

The project introduces students to variables, data types, operators, and keywords in Java.

Student Report Card

The project focuses on object-oriented programming concepts, including classes and objects.

Discounted Purchase Assistant

The project introduces students to flow control in Java through if-else statements, enabling them to make conditional decisions.

Javascript

Stopwatch

The project introduces a stopwatch application in JavaScript, allowing users to measure elapsed time with start, stop, and reset functionality.

Countdown Timer

The project focuses on creating a countdown timer using JavaScript, enabling users to set a specific time and count down to zero with optional sound alerts.

To-do List 1

The project involves building a basic to-do list application using JavaScript, enabling users to add, delete, and mark tasks as completed.

To-do List 2

This project expands on the previous to-do list application by incorporating additional features such as task prioritization, due dates, and task filtering based on different criteria.

Certificate

App Development-Advanced

This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.

Machine Learning-Advanced

This Certificate of Achievement will be awarded on completion of AI ML Module with high scores. All participants will be eligible for a Certificate of Participation.

Web Development-Advanced

This Certificate of Achievement will be awarded on completion of Graphic Design Module with high scores. All participants will be eligible for a Certificate of Participation.

Web Development-Advanced

This Certificate of Achievement will be awarded on completion of HTML CSS Module with high scores. All participants will be eligible for a Certificate of Participation.

Python - Beginner Level-Advanced

This Certificate of Achievement will be awarded on completion of Introduction to Python Module with high scores. All participants will be eligible for a Certificate of Participation.

Java (Elite Honors)-Advanced

This Certificate of Achievement will be awarded on completion of Java Module with high scores. All participants will be eligible for a Certificate of Participation.

Javascript Development-Advanced

This Certificate of Achievement will be awarded on completion of Javascript Module with high scores. All participants will be eligible for a Certificate of Participation.

Parental Guidance

This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

Ratings & Reviews

GR

The Coding course was fantastic! I loved exploring the basics of coding through fun apps and games. My favorite project was building a simple app, which helped me develop real-world problem-solving skills.The Coding cour...read more

19 Mar, 2025

SN

I was amazed at how much my son learned in the Coding program. He enjoyed building real-world apps and creating games, which really boosted his confidence in technology.

19 Aug, 2024

JD

This Coding course opened my eyes to the world of programming! I loved the interactive games and the projects were fun—especially working on game development!

10 Jul, 2024

KT

I really enjoyed the Coding Fundamentals program. The classes helped me learn the basics of coding while creating apps. It was a great hands-on experience!

26 Jan, 2023

FA

My daughter loved the Coding program! She found exploring the basics of coding through interactive projects exciting and it really helped her think critically.

01 Jul, 2023

EJ

The Coding course was awesome! I loved building interactive games and using beginner-friendly tools to create my own app. It was a lot of fun!

25 Apr, 2024

MS

I had a blast in the Coding class! The interactive activities allowed me to develop my programming skills and I enjoyed learning through projects.

14 Jul, 2023

AB

Coding was so much fun! I loved creating my own games and the projects helped me understand programming better. It truly boosted my creativity!

05 Jan, 2023

JW

I was thrilled with the Coding course my son took. He gained foundational knowledge in programming and developed real-world problem-solving skills through the interactive projects.

02 Apr, 2023

RP

The Codingprogram was great! I loved learning about app development and the interactive games really made the concepts stick.

14 Feb, 2023

90

Group Classes

$1721 per course

Live video meetings

Ages 8-12

60 min

Frequently Asked Questions

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

We offer flexible scheduling of classes. You can reschedule or cancel classes 12 hours before the session based on availability and learning preferences through the Student Dashboard.