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Original
2026-01-01
Modified
2026-03-09
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<ul><li>script.js</li>
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<ul><li>script.js</li>
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</ul><p>JavaScript</p>
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</ul><p>JavaScript</p>
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<p>var gameRules = { diceNumber: 2, maxAttempts: 3 }; var firstCat = { name: 'Muffin', points: 0 }; var secondCat = { name: 'Rudolph', points: 0 }; var cats = [firstCat, secondCat]; var runGame = function (rules, players) { for (var currentAttempt = 1; currentAttempt <= rules.maxAttempts; currentAttempt++) { for (var i = 0; i < players.length; i++) { var throwResult = muffin.throwDice(rules.diceNumber, rules.diceNumber * 6); players[i].points += throwResult; console.log(players[i].name + ' rolled ' + players[i].points); } } return players; }; var getWinners = function (players) { var winners = []; return winners; }; cats = runGame(gameRules, cats); console.log(cats); var tops = getWinners(cats); console.log(tops);</p>
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<p>var gameRules = { diceNumber: 2, maxAttempts: 3 }; var firstCat = { name: 'Muffin', points: 0 }; var secondCat = { name: 'Rudolph', points: 0 }; var cats = [firstCat, secondCat]; var runGame = function (rules, players) { for (var currentAttempt = 1; currentAttempt <= rules.maxAttempts; currentAttempt++) { for (var i = 0; i < players.length; i++) { var throwResult = muffin.throwDice(rules.diceNumber, rules.diceNumber * 6); players[i].points += throwResult; console.log(players[i].name + ' rolled ' + players[i].points); } } return players; }; var getWinners = function (players) { var winners = []; return winners; }; cats = runGame(gameRules, cats); console.log(cats); var tops = getWinners(cats); console.log(tops);</p>
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<p>Thanks! We’ll fix everything at once!</p>
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<p>Thanks! We’ll fix everything at once!</p>
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<h2>Result</h2>
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<h2>Result</h2>
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<ol><li>In the body of the getWinners function, after the declaration of variable winners, write a loop that increases variable i from 0 up to the length of array players (not including this value). i must increase by one after each iteration.</li>
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<ol><li>In the body of the getWinners function, after the declaration of variable winners, write a loop that increases variable i from 0 up to the length of array players (not including this value). i must increase by one after each iteration.</li>
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<li>Inside the loop, create variable currentPlayer, which is equal to the current element of the array.</li>
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<li>Inside the loop, create variable currentPlayer, which is equal to the current element of the array.</li>
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<li>Log currentPlayer variable in the console.</li>
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<li>Log currentPlayer variable in the console.</li>
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</ol>
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</ol>