0 added
0 removed
Original
2026-01-01
Modified
2026-03-09
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<ul><li>script.js</li>
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<ul><li>script.js</li>
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</ul><p>JavaScript</p>
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</ul><p>JavaScript</p>
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<p>var gameRules = { diceNumber: 2, maxAttempts: 3 }; var firstCat = { name: 'Muffin', points: 0 }; var secondCat = { name: 'Rudolph', points: 0 }; var cats = [firstCat, secondCat]; var runGame = function (rules, players) { for (var currentAttempt = 1; currentAttempt <= rules.maxAttempts; currentAttempt++) { for (var i = 0; i < players.length; i++) { var throwResult = muffin.throwDice(rules.diceNumber, rules.diceNumber * 6); players[i].points += throwResult; console.log(players[i].name + ' rolled ' + players[i].points); } } return players; }; var getWinners = function (players) { var winners = []; var max = players[0]; for (var i = 0; i < players.length; i++) { var currentPlayer = players[i]; if (currentPlayer.points > max.points) { max = currentPlayer; console.log('New record holder: ' + currentPlayer.points); } } return winners; }; cats = runGame(gameRules, cats); console.log(cats); var tops = getWinners(cats); console.log(tops);</p>
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<p>var gameRules = { diceNumber: 2, maxAttempts: 3 }; var firstCat = { name: 'Muffin', points: 0 }; var secondCat = { name: 'Rudolph', points: 0 }; var cats = [firstCat, secondCat]; var runGame = function (rules, players) { for (var currentAttempt = 1; currentAttempt <= rules.maxAttempts; currentAttempt++) { for (var i = 0; i < players.length; i++) { var throwResult = muffin.throwDice(rules.diceNumber, rules.diceNumber * 6); players[i].points += throwResult; console.log(players[i].name + ' rolled ' + players[i].points); } } return players; }; var getWinners = function (players) { var winners = []; var max = players[0]; for (var i = 0; i < players.length; i++) { var currentPlayer = players[i]; if (currentPlayer.points > max.points) { max = currentPlayer; console.log('New record holder: ' + currentPlayer.points); } } return winners; }; cats = runGame(gameRules, cats); console.log(cats); var tops = getWinners(cats); console.log(tops);</p>
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<p>Thanks! We’ll fix everything at once!</p>
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<p>Thanks! We’ll fix everything at once!</p>
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<h2>Result</h2>
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<h2>Result</h2>
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<ol><li>Write an array of one element max to the winners variable in the check for a new record holder after max = currentPlayer.</li>
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<ol><li>Write an array of one element max to the winners variable in the check for a new record holder after max = currentPlayer.</li>
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<li>Delete log of a message about a record holder in the console.</li>
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<li>Delete log of a message about a record holder in the console.</li>
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<li>Add the else branch to the condition.</li>
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<li>Add the else branch to the condition.</li>
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<li>Inside else, write nested if, which checks equality of points of the current player and those of the record holder (use strict comparison ===).</li>
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<li>Inside else, write nested if, which checks equality of points of the current player and those of the record holder (use strict comparison ===).</li>
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<li>If this condition is met, add the current player to the winners array using the push method.</li>
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<li>If this condition is met, add the current player to the winners array using the push method.</li>
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</ol>
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</ol>